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Corona-SDK
  • Industry: Mobile App Development
  • Timeline: Jul 18, 2019
  • Writer: Saima Naz

Corona SDK: A Perfect Framework For Cross Platform Mobile Game Development

Developed by Corona Labs Inc. in mid-2009, Corona is a software development kit that lets software programmers build 2D mobile applications for iOS, Android, and Kindle, desktop applications for Windows and OS X, and connected TV applications for Apple TV, Fire TV, and Android. With the objective of making the process of engine development more transparent, it’s a move that’s been planned for years; it also empowers the community to directly affect future growth and potential. As part of a succession of steps on a longer development journey, delegating Corona to the community is the unquestionable way to rapidly respond to market shifts and vicissitudes, ensuring Corona stays pertinent and appreciated by all mobile app developers.

As more people turn to mobile gaming, businesses are continuously finding smarter ways to reach and engage users across multiple platforms. Choosing the right development framework plays a critical role in delivering high-performance gaming experiences while controlling costs and development time. With expert mobile app development services, businesses can leverage powerful frameworks like Corona SDK to create engaging cross-platform mobile games.

Key Takeaways:

  • Corona SDK is a popular framework for cross-platform mobile game development.
  • Developers can write their code once and deploy it across multiple platforms, saving time and effort in the process.
  • With fast performance, Lua scripting support, and a lightweight development environment, it has become a go-to choice for game developers around the world.

Vlad Sherban, product manager for Corona Labs, said that the evolution of Corona to the open-source model of development has been their lasting vision since Corona Labs was acquired by Appodeal in 2017. He said that this move is likely to bring transparency to the development process, enabling users to contribute features or bug fixes to make the project better for everyone.

The open-source model will bring more discernibility and elasticity to the growth process by allowing visibility into precisely what the engine team is working on and where the project is going, and by underwriting appreciated new features that will help spearhead Corona to the next level. Other benefits for businesses include the likelihood of obtaining a commercial license for source code and modifying the engine for specific profitable projects. Corona is a cross-platform framework ideal for rapidly creating apps and cross-platform 2D game development.

Corona Labs will continue to have a devoted team and setup to support our prosperous plugin ecology and infrastructure, as well as to keep up to date with the ever-changing supplies and updates coming from application stores. Driven by the new open-source model and reinforced by the development of new features and bug fixes, Corona will become more community-driven — but not without our help and supervision. Eventually, going open source will provide poise in the future of the engine and an opportunity to grow community involvement in engine development. Most parts of Corona’s code will be open-sourced, barring some plugins, the Corona Marketplace, and the build infrastructure. This is not a final or thorough list as the team may open source even more as we move forward.

Licenses

With the objective of open source game development, Corona will be dual-licensed under both commercial and open-source licenses. The open-source license is the GNU GPLv3 license, and the commercial license will be accessible upon agreement with Corona Labs.

This does not apply to daily builds and releases. Their license remains unchanged. You can download builds to freely build and distribute your apps as before. The new changes only apply to the source code of the engine, which is now available. This is the preferred way to use Corona. It’s what most people will do.

You can download the Corona source code under the GPLv3 license and build your games and apps; however, those games have to be distributed under the GPLv3 license, i.e you have to make your source available. Games and apps based on the open-source distribution of Corona have to be distributed using the same license (GPLv3).

You can download the Corona source code, negotiate a commercial license agreement with Corona Labs, and build a version of Corona that has a custom feature. You can then distribute your games and apps without opening your own source.

Which frameworks can be used to develop a cross-platform application?

Xamarin, PhoneGap, Ionic, NativeScript, and React Native are some of the most suitable cross-platform mobile app development frameworks.

Corona SDK Use

Corona SDK has been widely used for a while, with most of the newer apps and games predicated on this SDK. So, the question now is: Is Corona SDK the best mobile game development platform? When apps are made locally, they turn out great but are really costly to port to more than one platform. As such, this is where Corona SDK comes to your rescue.

Corona for Android

It’s no surprise that many people who want to learn to develop for Android want to start by making a game. And there’s no better way to develop a game than by using Android technology.

Which platform is best for game development?

While there are many platforms for game development, such as Unity, AppGameKit, Fusion, and more, the best of the best platform by far is Corona SDK.

Is Corona SDK free?

Yes. The core Corona framework is completely free, including Corona Native, which can be used to extend Corona with native languages (C/C++/Obj-C/Java).

Which framework is best for mobile app development?

Of late, mobile app development has gained a lot of traction, with a number of developers trying to cash in on this rewarding field. Nevertheless, the major problem that developers face across streams is the different programming languages and operating systems. And when it comes to evaluating the comparison between such topics, there is no best ever.

Advantages:

Here are the major reasons why developers usually prefer Corona SDK for cross-platform mobile game development:

Write Your Code Once
With Corona SDK, you just need to write your code once, and it runs on all platforms. You might just need restrictive code here and there to make it platform-precise. With native apps, the same effort goes into making apps on different platforms, increasing the development time and cost.

FPS (Frames Per Second)
Corona is known to be ultra-fast with the least lag as compared to other SDKs in the market today. It could even easily adapt to all the screen resolutions you require. The fast FPS is certainly advantageous. Usually, with SDKs like Phonegap and ImpactJS, the FPS is too sluggish, making mobile game development a lagging experience.

Emulator
The emulator is really speedy when you compare it to your Android emulator. The emulator revives your project as you save a file and makes the development process much faster.

No IDE
This is the main point when it comes to Corona SDK. There is no dedicated Corona SDK IDE. It has great plugins for any platform you want to use. It feels great to have all things in one place.

Design
Corona uses several images and music files. With just a line or two of basic coding, you could effortlessly show images or play music. You need a really good designer if you are working with Corona.

Lua
Corona SDK uses Lua, which is known to be quite easy to learn and use.

Disadvantages:

Like all SDKs, even Corona SDK has its list of cons. The commonest problem faced by Corona users is that it is quite costly. Another problem is that you do not have a way to integrate native plugins, so it might not be practicable to use Corona for all your applications. Furthermore, it is hard to test your apps developed on Corona on devices. You do not have the option to run it on the device directly. You will have to assemble, build, and then install your game on the device each time you want to test.

Therefore, these are some of the main pros and cons of Corona SDK. Simply put, Corona is found to be comparatively easier and more widespread than all other SDKs owing to its features. Developers find it really easy to learn and use it, making it one of the most loved SDKs for game development.

The debate on whether it is the best would not end anytime soon; there’s no doubt it’s one of the best options available.

Conclusion:

When it comes to building a successful mobile game, choosing the right framework is one of the most important decisions you’ll make. Corona SDK offers a combination of simplicity, speed, and cross-platform compatibility that can help developers bring their ideas to market faster. Looking to turn your gaming concept into reality?

Arpatech delivers expert mobile game development solutions built around your unique business needs from concept to launch. Let’s talk.